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==Networks== | |||
[[File:baran_net1.gif|400px|right|Fig.1. Networks. Available at: http://en.wikinoticia.com/Technology/general-technology/73667-why-is-it-possible-to- disable-the-internet (Accessed: 31 May 2015).]]Physically, computer networks are connected to each other non-hierarchically and do not necessarily depend on intermediaries, e.g. servers routing digital information to the end computer. | [[File:baran_net1.gif|400px|right|Fig.1. Networks. Available at: http://en.wikinoticia.com/Technology/general-technology/73667-why-is-it-possible-to- disable-the-internet (Accessed: 31 May 2015).]]Physically, computer networks are connected to each other non-hierarchically and do not necessarily depend on intermediaries, e.g. servers routing digital information to the end computer. | ||
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==DBL networks== | ==DBL networks== | ||
[[File:doc00988520170419161654.jpg|400px]] | [[File:doc00988520170419161654.jpg|400px]] | ||
==Showcase== | |||
===Tutorials=== | |||
https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Tutorials | |||
===Hardware=== | |||
*Linux, Mac | |||
*Sound system | |||
*Video wall | |||
*video tracking system | |||
===Software=== | |||
*Unity 3d, Unreal Engine | |||
*captury | |||
*Zirkonium | |||
*Pure data, Max | |||
*Processing | |||
*mobmuplat, touchOSC |