GMU:Board Games for Humans and Nonhumans/Short introduction to board games: Difference between revisions
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===Games=== | ===Games=== |
Revision as of 20:38, 17 April 2017
Game Definitions
Computer game designer Cris Crawford defines games as: an /interactive/, goal-oriented activity made for money, with /active agents to play against/, in which players (including active agents) can interfere with each other.
Katie Salen and Eric Zimmerman: “A game is a /system/ in which players engage in an /artificial conflict/, /defined by rules/, that results in a quantifiable outcome." (Rules of Play: Game Design Fundamentals. MIT Press. p. 80.)
Greg Costikyan: “A game is a form of art in which participants, termed players, /make decisions/ in order to manage resources through game tokens in the pursuit of a goal." (https://web.archive.org/web/20080812015347/http://www.costik.com/nowords.html#Deciding)
Board game definition
"A board game is a tabletop game that involves counters or pieces moved or placed on a pre-marked surface or board, according to a set of rules."(wikipedia)
Components
- Goals: to strive for something
- Challenge: more than a daily routine
- Interaction: movies and books are cited as examples of non-interactive entertainment
- Stimulation: mental or physical
- Fun: the activity is chosen for its light-hearted character
- Rules: the activity has rules that are different from everyday life
- Non-productive: participation does not accomplish anything useful
Type
- Competitive
- Cooperative
- Noncompetitive