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| Kei kitamura (talk | contribs) | Kei kitamura (talk | contribs)  | ||
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| I have tried to generate curves on the surface of 3d model, so that the curvy patterns of mesh forms 3d object.<br> | I have tried to generate curves on the surface of 3d model, so that the curvy patterns of mesh forms 3d object.<br> | ||
| The idea comes from Japanese traditional patterns of [http://bit.ly/2llmlqD  | The idea comes from Japanese traditional patterns of [http://bit.ly/2llmlqD water flow] ,<br> | ||
| and I'd like to get smilar result by adjusting parameters of noise.<br> | and I'd like to get smilar result by adjusting parameters of noise.<br> | ||
| <br> | <br> | ||
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