69
edits
mNo edit summary |
No edit summary |
||
| (7 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
===Idea=== | ===Idea=== | ||
[[File:360screenwall.jpg|thumb|some first thoughts on the environment]] | [[File:360screenwall.jpg|thumb|some first thoughts on the environment]] | ||
''How do we think of places that we‘ve never been to before? How do we imagine a place in San Diego, if we only hear its soundscape? How do image movements affect the perception of unknown soundscapes?'' | ''How do we think of places that we‘ve never been to before? How do we imagine a place in San Diego, if we only hear its soundscape? How do image movements affect the perception of unknown soundscapes?'' | ||
| Line 32: | Line 30: | ||
* Collecting ideas and visualizations for image transformations. What looks nice? What are subjective associations one could try to code? e.g: noise: bird sounds → visualization: flocking; noise: surf → visualization: undulation … | * Collecting ideas and visualizations for image transformations. What looks nice? What are subjective associations one could try to code? e.g: noise: bird sounds → visualization: flocking; noise: surf → visualization: undulation … | ||
* Writing an application ([http://www.openframeworks.cc/ openFrameworks]) that can implement the ideas. Experiments on generative (stereoscopic?) pixel transformations. | * Writing an application ([http://www.openframeworks.cc/ openFrameworks]) that can implement the ideas. Experiments on generative (stereoscopic?) pixel transformations. | ||
[[File:ImmersiveCollagePointcloudScreenshot1.png|thumb|some first pixel fun]] | |||
[[File:ImmersiveCollagePointcloudScreenshot2.png|thumb|some first pixel fun]] | |||
===Video=== | |||
<videoflash type=vimeo>67899634|450|250</videoflash> | |||
here are some first renderings. i'm sorry for the terrible quality, but my macbook had some hard times analyzing the audio, generating the animation and video-capturing the screen at the same time... | |||
Special credits go to [[../Jonas/]], who was a great help explaining openGL&Pointclouds to me :D | |||
===Participants=== | ===Participants=== | ||
edits