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==Semester Project: My Other Half== | |||
=='''Semester Project: My Other Half'''== | |||
[[File:postermax-myotherhalf.jpg]] | [[File:postermax-myotherhalf.jpg]] | ||
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Player 2 has Left and Right Headphone icons in front of her and she has her own melody on her right ear and the melody on her left ear modified by the number data sent by Player 2. | Player 2 has Left and Right Headphone icons in front of her and she has her own melody on her right ear and the melody on her left ear modified by the number data sent by Player 2. | ||
'''I am only [[Player 1]], so, if you want to learn more go check Defne Isikli’s page to find out about Player 2.''' | '''I am only [[Player 1]], so, if you want to learn more go check Defne Isikli’s page (https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:I_and_my_Max/Defne_Isikli) to find out about Player 2.''' | ||
[[File:instructions-max.jpg]] | [[File:instructions-max.jpg]] | ||
INSTRUCTIONS: | '''INSTRUCTIONS:''' | ||
Welcome to My Other Half | Welcome to My Other Half | ||
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3- Player 1 should follow the instructions on how to connect her Webcam to the patch. After each Player opens their patches, they both should enter each other's IP addresses to their own “jit.net.send” objects and make sure the port numbers are the same. | 3- Player 1 should follow the instructions on how to connect her Webcam to the patch. After each Player opens their patches, they both should enter each other's IP addresses to their own “jit.net.send” objects and make sure the port numbers are the same. | ||
HINT: Make sure your PC security programs/firewalls are enabling MAX to send and receive messages | '''HINT''': Make sure your PC security programs/firewalls are enabling MAX to send and receive messages | ||
4- My Other Half starts with Player 1. She should move her hands facing the Webcam and which will create data numbers. | 4- My Other Half starts with Player 1. She should move her hands facing the Webcam and which will create data numbers. | ||
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P.S.: Both patches are worked together and the final outcome is a collaborative work of 2 people who had no idea about MAX before this class! | P.S.: Both patches are worked together and the final outcome is a collaborative work of 2 people who had no idea about MAX before this class! | ||
'''To see how our patches working you can check our video:''' | |||
https://www.youtube.com/watch?v=mNh5NgpX4BI | https://www.youtube.com/watch?v=mNh5NgpX4BI | ||
'''Check our patches here( player 1):''' | |||
[[File:Our other half-player1 patches.zip]] | |||
[[File:Our other half-player1 Final edited.png]] | |||
[[ | |||
=='''Assignment ; 09.12.2020'''== | =='''Assignment ; 09.12.2020'''== | ||
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[[:File:piano-webcam-music-defneandmint.maxpat]] | [[:File:piano-webcam-music-defneandmint.maxpat]] | ||
We find some tutorials about how to use frame difference to create a melody with your movement. So, we tried it out and got the idea | We find some tutorials about how to use frame difference to create a melody with your movement. So, we tried it out and got the idea to make it a 2 player game: | ||
We (Me and | We (Me and Defne) thought about making a game with two players: The game will start when Player 1 makes some movement and through webcam, he/she creates a melody. When it is recorded, Player 2 tries to make the same melody by making similar movements (not necessarily the same movements as well). The game evaluates the melodies to each other, if they are similar, Player 2 wins a point. The first one to reach 10 points wins! | ||
'''The Structure of the Game Start:''' | '''The Structure of the Game Start:''' | ||
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then, PLAYER 2: | then, PLAYER 2: | ||
The movement to make same as Melody 1 --> Melody of Player 2 --> Melody Stored | |||
then, | then, | ||
Melodies will be compared | Melodies will be compared if they are the same/similar (pitch, amplitude, or frequency???) --> Play 2 gets 1 point. | ||
then, | then, | ||
if the melody is not same, no one gets a point. | if the melody is not the same, no one gets a point. | ||
Round 2: | Round 2: | ||
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Points are stored until 5 points. | Points are stored until 5 points. | ||
The game ends if one of the players | The game ends if one of the players reaches 5 Points. | ||
if Player 1: Winner, then Player 2: Loser | if Player 1: Winner, then Player 2: Loser | ||
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if Player 2: Winner, then player 1: Loser | if Player 2: Winner, then player 1: Loser | ||
'''GAME OVER!''' | |||
(maybe we can add a rematch button to make it restart) | |||
=='''Assignment ; 06.01.2021'''== | |||
[[:File:traclcolor.maxpat]] | |||
For this week, we explore color tracking and turn them to sound. From this step, we want to combine color tracking with movement tracking, so that we can have a game where they can compete with each other. | |||
=='''OUR Tutorials link; 16.12.2020'''== | =='''OUR Tutorials link; 16.12.2020'''== | ||
'''Frame Differencing (Motion) to MIDI Sequencer Max MSP tutorial''' | '''Frame Differencing (Motion) to MIDI Sequencer Max MSP tutorial''' | ||
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https://www.youtube.com/watch?v=BybK9CQFy-w&list=PLQnPjiU2CsJQnX2rEAwAS_EQRnQWboJaS&index=10&t=129s | https://www.youtube.com/watch?v=BybK9CQFy-w&list=PLQnPjiU2CsJQnX2rEAwAS_EQRnQWboJaS&index=10&t=129s | ||
=='''Assignment | =='''Assignment'''== | ||
[[:File: | [[:File:Untitled3.maxpat]] | ||
'''Artist, Dave&Gabe''' | |||
an interactive installation studio that unites sound, light, and tactility into immersive experiences. | |||
https://vimeo.com/200682960 |