25
edits
No edit summary |
No edit summary |
||
| (4 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
Smell the Memories in VR | |||
[[File:smell the memories1.jpeg]] | |||
Someday in the future, maybe there is nothing left in the world destroyed. If we miss the previous world, can we go back to the precious memories in some way? | Someday in the future, maybe there is nothing left in the world destroyed. If we miss the previous world, can we go back to the precious memories in some way? | ||
| Line 26: | Line 26: | ||
Testing: | Testing: | ||
In the testing phase, I used FPS to perform a simulation test on the computer. Because of the limitation of devices, I used Google's cardboard to do a simple scene test. But it is a pity that people can’t move with Cardboard. | In the testing phase, I used FPS to perform a simulation test on the computer. Because of the limitation of devices, I used Google's cardboard to do a simple scene test. But it is a pity that people can’t move with Cardboard. | ||
Unfinished part: There should be an Arduino- controlled smell trigger device, which can set up to VR glasses. When user within the immersive range of coloured smell particle system, it will trigger the physical device to spray the corresponding smell to the user, so as to let user have an immersive feeling. | |||
[[File:Smell the Memories5.JPG|200px]][[File:Smell the Memories6.JPG|200px]][[File:Smell the Memories7.JPG|200px]] | |||
Unfinished part: | |||
[[File:smell the memories 4.png]] | |||
There should be an Arduino- controlled smell trigger device, which can set up to VR glasses. When user within the immersive range of coloured smell particle system, it will trigger the physical device to spray the corresponding smell to the user, so as to let user have an immersive feeling. | |||
edits