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Lecturer: Dr. Alexander König | Lecturer: Dr. Alexander König akoenig@media-art-theory.com | ||
Course Site [https://www.mat.education mat.education] | |||
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Es sind keine Vorkenntnisse notwendig. | Es sind keine Vorkenntnisse notwendig. | ||
Das Setup des Kurses nutzt die Möglichkeiten moderner Cloud-Architekturen und ist gleichzeitig eine Einführung in die Team Arbeit in Open-Source Clouds. | Das Setup des Kurses nutzt die Möglichkeiten moderner Cloud-Architekturen und ist gleichzeitig eine Einführung in die Team Arbeit in Open-Source Clouds. | ||
Am Ende des Kurses steht eine Live-Aufführung des entstandenen Werkes. | Am Ende des Kurses steht eine Live-Aufführung des entstandenen Werkes. | ||
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==English Course Description== | |||
Using a specially designed online learning environment, we first explore the worlds of the cloud in which machine learning (AI) is at home and try to understand its pictorial understanding. This technical excursion is followed by a critical analysis of the topic using selected theoretical writings. At the same time, we will use the process known as Pix2Pix to train neural networks with our own visual condensates, which then crystallize into their structures in the form of learning processes. The resulting condensed crystal can then be used to transfer any visual content into its internal monadic structure. | |||
Together we will develop a project in which we train an AI system, a so-called GAN, with visual material. This system is then able to transfer a visual (procedurally created and music responsive) input into the stylistics of the trained material. The end result will be a performable, interactive live visual system that combines creative expression with the modern possibilities of AI. It will become clear that such a technology can never replace artists, but like any other Toll, it opens up new possibilities for creative processes. In addition, the inner workings of the systems will be revealed and exemplified. | Together we will develop a project in which we train an AI system, a so-called GAN, with visual material. This system is then able to transfer a visual (procedurally created and music responsive) input into the stylistics of the trained material. The end result will be a performable, interactive live visual system that combines creative expression with the modern possibilities of AI. It will become clear that such a technology can never replace artists, but like any other Toll, it opens up new possibilities for creative processes. In addition, the inner workings of the systems will be revealed and exemplified. | ||
The module consists of three layers: Firstly, it is an introduction to machine learning using GANs and the development of an interactive front end in Touchdesigner that reacts to music. In addition, methods for interdisciplinary cooperation in the sense of the philosophy of Gilbert Simondon are presented and thus, from a creative examination of the topic of AI, positions are developed that enable the students to participate critically and reflectively in the current discourse on AI. | The module consists of three layers: Firstly, it is an introduction to machine learning using GANs and the development of an interactive front end in Touchdesigner that reacts to music. In addition, methods for interdisciplinary cooperation in the sense of the philosophy of Gilbert Simondon are presented and thus, from a creative examination of the topic of AI, positions are developed that enable the students to participate critically and reflectively in the current discourse on AI. | ||
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==How to join / Wo und wann man sich trifft== | |||
The seminar will be held via the specially developed website www.mat.education . After registering for the course and contacting the lecturer at '''akoenig@media-art-theory.com''' , students will receive a password and login | |||
The site [https://www.mat.education mat.education] refers to applications for online teaching, teamwork, programming and video conferencing. | |||
'''We meet each Monday (first meeting on Monday 11.05.2020) at 9.15 and work throughout the day''' | |||
[[File:Kurs_VVZLAYOUT.jpg|800px]] | |||
== Literature== | |||
Coursebook of last years seminar "Learning Machines" <br> | |||
[[Image:CoursebookCover.jpg|150px |link=https://www.media-art-theory.com/documents/Weimar_Coursebook.pdf |alt=Alt text|Cover]] | |||
*Simondon, Gilbert: On the Mode of Existence of Technical Objects | |||
*Zuboff, Shoshana: The Age of Surveillance Capitalism | |||
*Hui, Yuk: On the Existence of Digital Objects | |||
*Marr, David: Vision | |||
*Arthur I. Miller, ''The Artist in the Machine: The World of AI-Powered Creativity'' ISBN 978-0262042857, available [https://ebookcentral.proquest.com/lib/bauhaus/detail.action?docID=5894152 here:] | |||
* Entangled Realities: Living with Artificial Intelligence / Leben mit künstlicher Intelligenz ISBN 978-3856169060 | |||
*Free Online Course: [https://www.kadenze.com/courses/machine-learning-for-musicians-and-artists/info Machine Learning for Artists and Musicians] | |||
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/images/Georg_Trogemann_on_Gregory_Bateson_Ecology_of_the_Mind.pdf Georg Trogemann on Gregory Bateson categories of learning] | |||
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/File:4-02-Damm.pdf Damm, Trogemann: Algorithms rethought – zum fiktionalen Potential von Software] | |||
[[Category:SS20]] [[Category:Alexander König]] [[Category:Projektmodul]] | [[Category:SS20]] [[Category:Alexander König]] [[Category:Projektmodul]] | ||