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— Sebastian Richter (idea development, tried to solve problems + good soul of the group ;)) <br> | — Sebastian Richter (idea development, tried to solve problems + good soul of the group ;)) <br> | ||
— Adam Streicher (Unity implementation) <br> | — Adam Streicher (Unity implementation) <br> | ||
— Jessica Hüttig (Processing | — Jessica Hüttig (Processing input sketch + wiki documentation) <br> | ||
== Concept == | == Concept == | ||
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We tried to rewrite the script, but because of the harsh time constraints and not that advanced coding skills, we weren't able to manage it. We had problems to connect and receive the messages from Max/MSP in Unity. But we found an alternative [https://github.com/heaversm/unity-osc-receiver OSC-receiver skript], that allows us to receive messages via OSC. We rewrote it a bit, so that a blue cube is rotating around its z-axis, | We tried to rewrite the script, but because of the harsh time constraints and not that advanced coding skills, we weren't able to manage it. We had problems to connect and receive the messages from Max/MSP in Unity. But we found an alternative [https://github.com/heaversm/unity-osc-receiver OSC-receiver skript], that allows us to receive messages via OSC. We rewrote it a bit, so that a blue cube is rotating around its z-axis. The rotating depends on the mouse speed. The faster you move the mouse, the faster the cube is rotating. As you can see in the screenshots, there are still some problems to solve, but at least all three computers are connected and receiving OSC messages from each other! | ||
[[Image:skript.png|thumb|left|450px]] | [[Image:skript.png|thumb|left|450px]] |
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