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Non-Human Agency: By focusing on Blob, the project challenges the anthropocentric view that has dominated urban design and development. It calls attention to the importance of considering non-human actors in shaping the future of our cities, advocating for a more inclusive and sustainable approach to design. | Non-Human Agency: By focusing on Blob, the project challenges the anthropocentric view that has dominated urban design and development. It calls attention to the importance of considering non-human actors in shaping the future of our cities, advocating for a more inclusive and sustainable approach to design. | ||
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After capturing the images over the three-week period, Adobe Lightroom was used to compile and organize the photos. This phase was crucial in preparing the raw visual data for further refinement. The next step involved using Adobe Premiere, where contrast and overlap adjustments were made to enhance the visuals and ensure consistency across the sequence. These adjustments were necessary to prepare the images for final processing in TouchDesigner, where the visual narrative of the Blob’s growth would be fully realized. | After capturing the images over the three-week period, Adobe Lightroom was used to compile and organize the photos. This phase was crucial in preparing the raw visual data for further refinement. The next step involved using Adobe Premiere, where contrast and overlap adjustments were made to enhance the visuals and ensure consistency across the sequence. These adjustments were necessary to prepare the images for final processing in TouchDesigner, where the visual narrative of the Blob’s growth would be fully realized. | ||
https://www.youtube.com/watch?v=X7vDehMDgdI | |||
https://www.youtube.com/watch?v=PJEMDSNxfdg | |||
4. '''Design Process''' | 4. '''Design Process''' | ||
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'''"Future in a Petri Dish":''' The project's ideation began with the concept of using primitive organisms like ''Physarum polycephalum'' to explore how a non-human perspective could influence urban development. The idea was to allow these creatures, which act purely on instinct, to process environmental inputs and take action in a way unclouded by human ego. The steps involved in this process were: | '''"Future in a Petri Dish":''' The project's ideation began with the concept of using primitive organisms like ''Physarum polycephalum'' to explore how a non-human perspective could influence urban development. The idea was to allow these creatures, which act purely on instinct, to process environmental inputs and take action in a way unclouded by human ego. The steps involved in this process were: | ||
# '''Contextual Analysis''': Collecting and analyzing data related to the city’s characteristics, including weather, population density, and sociological connections. | #'''Contextual Analysis''': Collecting and analyzing data related to the city’s characteristics, including weather, population density, and sociological connections. | ||
# '''Coding the Environment:''' Adapting this data into a simplified form that can be translated into a suitable environment for the petri dish, essentially creating a “micro-conceptual city” for the Blob. | #'''Coding the Environment:''' Adapting this data into a simplified form that can be translated into a suitable environment for the petri dish, essentially creating a “micro-conceptual city” for the Blob. | ||
# '''Microbial Growth''': Allowing the Blob to build and develop within this micro-city, observing its natural behavior and growth patterns. | #'''Microbial Growth''': Allowing the Blob to build and develop within this micro-city, observing its natural behavior and growth patterns. | ||
# '''Observation''': Monitoring the Blob’s progress using microscopes and installed cameras. | #'''Observation''': Monitoring the Blob’s progress using microscopes and installed cameras. | ||
# '''Decoding Visuals''': Translating the Blob’s growth patterns back into the real city’s image, reversing the initial coding process to inform urban design. | #'''Decoding Visuals''': Translating the Blob’s growth patterns back into the real city’s image, reversing the initial coding process to inform urban design. | ||
# '''Visualization''': Exploring the duality between natural micro-scale growth and artificial macro-scale urban development, potentially highlighting the contrasts through visual glitches. | #'''Visualization''': Exploring the duality between natural micro-scale growth and artificial macro-scale urban development, potentially highlighting the contrasts through visual glitches. | ||
This approach seeks to minimize human influence and empower non-human actors in shaping urban environments. | This approach seeks to minimize human influence and empower non-human actors in shaping urban environments. |
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