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(Created page with "Fachmodul '''Photogrammetry for Art and Digital Heritage''' ''Instructor:'' Jesús Velázquez ''Credits:'' 6 ECTS, 4 SWS ''Capacity:'' max. 8 students ''Language:'' English ''Date:'' Montag/Monday, 13:30-16:45 ''Location:'' Marienstr. 7B - 105 // Hybrid ''First Meeting:'' '''16.10.2023''' (Link to online meeting will be sent to accepted participants by email.) ''BISON Nr.:'' 323210014 == Description == Already in 1...") |
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''First Meeting:'' '''16.10.2023''' (Link to online meeting will be sent to accepted participants by email.) | ''First Meeting:'' '''16.10.2023''' (Link to online meeting will be sent to accepted participants by email.) | ||
''BISON Nr.:'' | ''BISON Nr.:'' 324110006 | ||
== Description == | == Description == | ||
"Already in 1858, Albrecht Meydenbauer had the idea to use photographic images for the documentation of buildings, with the goal of creating a Denkmälerarchiv (Cultural Heritage Archive)." | |||
In this hands-on course, students will delve into the fundamentals of photogrammetry workflows as a foundational step in transitioning from the physical realm to digital 2D and 3D environments. This course emphasizes practical skills in working with photogrammetric equipment, primarily digital cameras, and mastering specific processes to extract precise geometry and positional data. The acquired knowledge will empower participants to recreate real-world objects and scenarios within a virtual three-dimensional space. | |||
To complete the loop, the course will also cover output possibilities by incorporating hands-on experimentation with rapid prototyping technologies. This includes applications in physical, augmented, and virtual environments, providing students with a well-rounded skill set and an awareness of the diverse applications of their work. | |||
Students are encouraged to leverage this course to support ongoing projects related to spatial and object virtual representation. The culmination of the course will involve the delivery of final works in various forms, such as functional prototypes, installations, interactive artworks, animations, etc. Accompanying these outputs, participants will submit written conceptual and technical documentation. | |||
Basic knowledge in digital photography and foundational skills in 3D modeling are recommended. | |||
== Course dynamics == | == Course dynamics == | ||