Fachmodul
Designing Networked Interactions
Instructor: Brian Larson Clark
Credits: 6 ECTS, 4 SWS
Capacity: max. 10 students
Language: English
Location: Online
First Meeting: 14 May

Description

This course focuses on topics related to the development of functional prototypes of networked objects. It will focus on relevant theory, literature, and practical concepts for designing, constructing, and programming objects. Moving beyond the interface paradigm of the screen, keyboard, and mouse, this course will ponder alternate models for interaction with (and through) computational devices that afford more subtle and complex relations between a range of human and non-human actors.

Topics include: interface design, networked objects, affordances, post-optimal objects, media ecology, among others. This is a student-driven course and topics will be determined by the interests/needs of the class.

Due to the current crisis, it is assumed that this course will exist entirely online. If access to the University facilities become possible towards the end of the semester, we will move course meetings to the Electronics Lab in Marienstraße 5.

If you are interested in taking this course, please send a letter of motivation and portfolio to brian.larson.clark {at} uni-weimar {dot} de.

Admission requirements

Things you need

  • computer or laptop connected to WiFi

Educational Requirements

Open to graduate students with a basic knowledge in electronics.

Evaluation

Evaluation will be determined by regular class participation, responses to weekly readings, and the completion of a final project/paper.

Eligible participants

Qualified MFAMaster of Fine Arts – graduate students will receive this degree Medienkunst/-gestaltung, MFAMaster of Fine Arts – graduate students will receive this degree Media Art and Design, MSc MediaArchitecture candidates

Syllabus

Coming soon...

Course Material

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Further Reading

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Links

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