GMU:Dataflow/Jam session/Alejandro Weyler

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REASSEMBLED SOUNDSCAPE

A program captures and analyzes local ambient sound in real-time and then alters it with the incoming data from other programs that run in the context of the event. Data resulting from the re-analysis of the new modulated sound is subsequently transmitted back to the network.

[Previous version]

A computer program roughly based on the inner workings of the vocoder modulates the ambient sound of one place with that of a second place and vice versa, thus (sonically) merging two distant places by what could be described as spatial synthesis.

Data obtained from the ambient sound of Site A is transmitted to Site B and "shapes" (modulates) its ambient sound in real-time. Meanwhile, the reverse process takes place, where data obtained from sound analysis of Site B modulates the ambient sound of Site A.

Directly playing back the resulting (modulated) sounds in the same space where their sources get captured enables the continuous interweaving of sound waves with digital information in a potentially autonomous looping system that reacts to real-time events.

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