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'''Note:''' | |||
This Site is messing up the MediaWiki Namespace. | |||
Please move it to a subpage of your project-module, or it may be removed without further notice. | |||
[[User:Ms| — Martin Schneider]] 21:46, 4 February 2016 (UTC) | |||
'''Pig Simulator''' | '''Pig Simulator''' | ||
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== Transmediale Exposition (English) == | == Transmediale Exposition (English) == | ||
'''Download Demo''' | |||
https://trello.com/c/UrQBNstR/190-download-latest-version | |||
'''Trello board''' | |||
https://trello.com/b/Kw60HSsA/01122014-mogii-pig-simulator. | |||
'''Description''' | '''Description''' | ||
The Users of the Pig Simulator will see the world through the | The Users of the Pig Simulator will see the world through the | ||
eyes of a virtual pig. To be more precise they will experience | eyes of a virtual pig. To be more precise they will experience | ||
the last moments of themselves as they are transported to | the last moments of themselves as they are transported to a slaughterhouse | ||
and then further processed into the end product. | and then further processed into the end product. | ||
The installation in effect will probably shock and force emphatic reflection on the animals vision and experience, because of the extreme subject matter. But its' main goal is not to be absolutely congruent with the real process of the pigs death or to judge the food industry in a blaming manner. No, it is more about examining the potential of Virtual Reality in asking Questions in | The installation in effect will probably shock and force emphatic reflection on the animals vision and experience, because of the extreme subject matter. But its' main goal is not to be absolutely congruent with the real process of the pigs death or to judge the food industry in a blaming manner. No, it is more about examining the potential of Virtual Reality in asking Questions in a more direct and humanoid way - thus utilizing virtual realities' disruption of the traditional human/computer interface. In this case, the embodiment over the creature into an object is only the beginning of many possible ways to create new realities with VR. It is about the truely exciting possibility of 'switching' through a multitude of different interactive layers containing networked hyper-worlds, yet connecting our human physical feeling/senses through advanced digital technology. | ||
[[File:Pwalk_render.gif]] | [[File:Pwalk_render.gif]] | ||
'''Time for setup''' | '''Time required for setup''' | ||
*about 15 to 30 Minutes | *about 15 to 30 Minutes | ||
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'''Furniture''' | '''Furniture''' | ||
* | *chair | ||
'''Space''' | '''Space''' | ||
*normal room size | *normal room size 15 m2 - 20m2 | ||
== Expose (German) == | == Expose (German) == |
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