GMU:Visual Programming: Difference between revisions

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Revision as of 14:20, 14 March 2022

Lecturer: Alexander König
Credits: 6 ECTS, 4 SWS
Dates: 08.04 ; 22.04 ; 19.04 ; 06.05 ; 13.05 ; 20.05 ; 03.06. ; 10.06 ; 17.06 ; 24.06 ; 01.07 ; 08.07
Venue: Digital Bauhaus Lab

Description

Visual Programming - An Introduction to Modern Video Design Strategies


The course provides an introduction to modern video design ideas. Basic principles are taught that can be applied across disciplines and software. In the course, the software Touchdesigner will be used in particular. The students learn the software on the basis of their own projects, so the course is suitable for both beginners and advanced students. The module also provides an insight into modern video/3D software and the associated workflows and industry standards.


Taught are:

Overview of 2D and 3D software Image and compression formats Compositing: layers, masks, keying, filters 3D basics: polygons, texture, exposure Rendering Interaction Programming with Python


Recommended Requirements

The students learn the software on the basis of their own projects, so the course is suitable for both beginners and advanced students.

Criteria for passing

In order to successfully participate you will have to develop and document your own project. Also, complete the exercises and comply with the submission deadlines

Syllabus

===08. 04. 2022 | 15:15 to 18:00 |
===22. 04. 2022 | 15:15 to 18:00 |
===29. 04. 2022 | 15:15 to 18:00 |
===06. 05. 2022 | 15:15 to 18:00 |
===13. 05. 2022 | 15:15 to 18:00 |
===20. 05. 2022 | 15:15 to 18:00 |
===03. 06. 2022 | 15:15 to 18:00 |
===10. 06. 2022 | 15:15 to 18:00 |
===17. 06. 2022 | 15:15 to 18:00 |
===24. 06. 2022 | 15:15 to 18:00 |
===01. 07. 2022 | 15:15 to 18:00 |
===08. 07. 2022 | 15:15 to 18:00 |