GMU:Tutorials/Networking/Controlling the Camera in Unity with The Captury: Difference between revisions

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'''1.open unity and create a new Unity project.'''
'''1.open unity and create a new Unity project.'''


[[File:1-1]]
[[File:unity start]]


'''2. create a simple Unity scene.'''
'''2. create a simple Unity scene.'''
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here I create a cube and a sphere.
here I create a cube and a sphere.
[[File:2-1]]
[[File:add new object]]
[[File:2-2]]
[[File:new object in scene]]


'''3. add component to camera'''
'''3. add component to camera'''


[[File:3-1]]
[[File:select camera]]
select camera in hierarchy,single click it.
select camera in hierarchy,single click it.


[[File:3-2]]
[[File:add component]]
click the right of table to add component to the camera.
click the right of table to add component to the camera.


[[File:3-3]]
[[File:new script]]
select a new script
select a new script


[[File:3-4]]
[[File:script name]]
enter a name for this script
enter a name for this script


[[File:3-5]]
[[File:write code]]
double click the script in Assets,then you will get a script widow, you can write code in it.
double click the script in Assets,then you will get a script widow, you can write code in it.


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this code is for camera, then create a gameobject, this gameobject is the cube, the capture system will send the position of the root bone to the cube, then the script will make the camera follow the cube.
this code is for camera, then create a gameobject, this gameobject is the cube, the capture system will send the position of the root bone to the cube, then the script will make the camera follow the cube.
[[File:4-1]]
[[File:code]]


'''5.set the data related to the capture system.'''
'''5.set the data related to the capture system.'''


[[File:5-1]]
[[File:right table]]
Then in the right table, you can set the remote IP and the port of the main computer.
Then in the right table, you can set the remote IP and the port of the main computer.

Revision as of 22:06, 30 July 2016

1.open unity and create a new Unity project.

File:Unity start

2. create a simple Unity scene.

For the purposes of this tutorial, it is recommended to creating a simple plane and shape objects.

here I create a cube and a sphere. File:Add new object File:New object in scene

3. add component to camera

File:Select camera select camera in hierarchy,single click it.

File:Add component click the right of table to add component to the camera.

File:New script select a new script

File:Script name enter a name for this script

File:Write code double click the script in Assets,then you will get a script widow, you can write code in it.

4.write the code.

this code is for camera, then create a gameobject, this gameobject is the cube, the capture system will send the position of the root bone to the cube, then the script will make the camera follow the cube. File:Code

5.set the data related to the capture system.

File:Right table Then in the right table, you can set the remote IP and the port of the main computer.