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(Created page with "==Introduction== This tutorial will show you how to set up a rigged Model in Blender, how to export it into Unity and how to control it with The Cpatury's OSC Messages. <br><br> ...") |
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==Shortcuts (Blender)== | ==Shortcuts (Blender)== | ||
'''TAB''' = Toggling between Edit- and Object-Mode | '''TAB''' = Toggling between Edit- and Object-Mode<br> | ||
'''Shift + Right-Click''' = Multi-Select | '''Shift + Right-Click''' = Multi-Select<br> | ||
'''Spacebar''' = Open Finder -> type in commands and select them | '''Spacebar''' = Open Finder -> type in commands and select them<br> | ||
'''X''' = delete | '''X''' = delete<br> | ||
'''S''' = | '''S''' = scale<br> | ||
'''Shift + D''' = Duplicate Object | '''Shift + D''' = Duplicate Object<br> | ||
'''Ctrl + J''' = Combine Objects to one Mesh | '''Ctrl + J''' = Combine Objects to one Mesh<br> | ||
'''G''' = "Grab" | '''G''' = "Grab"<br> | ||
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==Creating the Rig in Blender== | ==Creating the Rig in Blender== | ||
Open a new .blend File. Delete the Cube which is set as default with "x". | Open a new .blend File. Delete the Cube which is set as default with "x". |
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