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== INTRODUCTION == | =='''INTRODUCTION'''== | ||
In this tutorial we look at how to synchronise Iannix with PureData via Open Sound Control (OSC). | In this tutorial we look at how to synchronise Iannix with PureData via Open Sound Control (OSC). | ||
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Pure Data is an open source visual programming language that enables you to construct complex interactive systems for music and multimedia environments. It is particularly useful for the performance platform in order to design custom responsive audio environments from incoming visual data. | Pure Data is an open source visual programming language that enables you to construct complex interactive systems for music and multimedia environments. It is particularly useful for the performance platform in order to design custom responsive audio environments from incoming visual data. | ||
== PREPARATION == | == '''PREPARATION''' == | ||
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Ensure PureData is installed. https://puredata.info/downloads | Ensure PureData is installed. https://puredata.info/downloads | ||
== Configure Iannix to send data via OSC == | ==''' Configure Iannix to send data via OSC''' == | ||
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<videoflash type="vimeo">180056110|400|300|</videoflash> | <videoflash type="vimeo">180056110|400|300|</videoflash> | ||
If flash isn't working on your browser go here: https://vimeo.com/180056110 | <br/> If flash isn't working on your browser go here: https://vimeo.com/180056110 <br/> | ||
== Enable PureData to receive incoming OSC data from Iannix == | |||
<br/> Now we are ready to start sending values to PureData!!!! <br/> | |||
== '''Enable PureData to receive incoming OSC data from Iannix''' == | |||
1. Create a new patcher window. <br/> | 1. Create a new patcher window. <br/> | ||
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4. In the '''udpreceive''' object we define the port number declared in Iannix i.e. '''udpreceive 57120'''<br/> | 4. In the '''udpreceive''' object we define the port number declared in Iannix i.e. '''udpreceive 57120'''<br/> | ||
5. The OSC message has to be unpacked using the '''unpackOSC''' object which is an object box connected to the left outlet of the '''udpreceive''' object. <br/> | 5. The OSC message has to be unpacked using the '''unpackOSC''' object which is an object box connected to the left outlet of the '''udpreceive''' object. <br/> | ||
6. In order for us to separate and route the array of messages we receive from Iannix we can create another object ''' | 6. In order for us to separate and route the array of messages we receive from Iannix we can create another object '''routeOSC'''. i.e. '''routeOSC /trigger /cursor''' and patch this to the outlet of the '''unpackOSC''' object. We use the arguments '''/trigger''' and '''/cursor''' because these are the identifiers named in Iannix for bundling the values sent as demonstrated in the picture below. <br/> | ||
[[File:values.png|400px]] | [[File:values.png|400px]] | ||
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9. Press play in our Iannix example and see what values are coming into PureData. <br/> | 9. Press play in our Iannix example and see what values are coming into PureData. <br/> | ||
10. The above diagram demonstrates one way in which to handle the incoming values. The '''/trigger''' outlet outputs triggers in the form of integers. The '''/cursor''' outlet outputs a list of floats. You can use the '''unpack''' object to manage the list as shown above. | 10. The above diagram demonstrates one way in which to handle the incoming values. The '''/trigger''' outlet outputs triggers in the form of integers. The '''/cursor''' outlet outputs a list of floats. You can use the '''unpack''' object to manage the list of floats as shown above. | ||
== START PATCHING!!!== | =='''START PATCHING!!!'''== | ||
Now you are ready to start patching and designing awesome responsive sounds!!! | Now you are ready to start patching and designing awesome responsive sounds!!! | ||
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<videoflash type="vimeo">180050728|400|300|</videoflash> | <videoflash type="vimeo">180050728|400|300|</videoflash> | ||
If flash isn't working on your browser go here: https://vimeo.com/180050728 | <br/> If flash isn't working on your browser go here: https://vimeo.com/180050728 <br/> | ||
<br/> The fun doesn’t stop there. You can map values to whatever you like. Triggers are good for triggering notes or sound events and cursors are good for handling continuous data such as gain control or filters. <br/> | |||
== LINKS & REFERENCES == | =='''LINKS & REFERENCES'''== | ||
PureData online manual http://en.flossmanuals.net/pure-data/ | PureData online manual http://en.flossmanuals.net/pure-data/ | ||
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Digi arts students check out Kadenze’s other free courses! https://www.kadenze.com/ | Digi arts students check out Kadenze’s other free courses! https://www.kadenze.com/ | ||
Iannix http://www.iannix.org/en/ | Iannix http://www.iannix.org/en/ |
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