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!! See functioning Processing [[:File:skeletonTrackingWithCaptury.pde|sketch]] provided by Felix | |||
== Introduction == | == Introduction == | ||
Processing is usually used for the electronic arts, new media art and visual design.<br> | Processing is usually used for the electronic arts, new media art and visual design.<br> | ||
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Since we can successfully use the data from the capture, it can be creatively to use the position of the object to control whatever you want in Processing! <br> | Since we can successfully use the data from the capture, it can be creatively to use the position of the object to control whatever you want in Processing! <br> | ||
The following is an example of using position values to play or reverse the video and change the play speed of the video.<br> | The following is an example of using position values to play or reverse the video and change the play speed of the video.<br> | ||
This video is about a 3D Chinese Knot tied from loose to tight. The 3D animation is made by 3DS MAX.<br> | |||
<br> | <br> | ||
'''PART 01 – Play a video in Processing''' <br> | '''PART 01 – Play a video in Processing''' <br> | ||
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== Demonstration == | == Demonstration == | ||
[ | {{#ev:youtube|https://www.youtube.com/watch?v=dufgDEGYieY|1000|left|Demonstration Video of Controlling the Video in Processing with Captury|frame}} | ||
[https://www.youtube.com/watch?v=dufgDEGYieY Demonstration Video of Controlling the Video in Processing with Captury] |