GMU:Speculative Atmospheres II/Leandra: Difference between revisions

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== CODING ==
confusion
== FUTURE CHANGES AND REVIEW ==
during my testings i soon realised that my prototype is far from perfect… yes, it works,
BUT
a river doesn’t change its directions quite often, so i am stuck with mostly the same visualisation, with my current visuals this can occur as a bit boring so i will maybe need to code more complex visuals
i tested my prototype with wind and due to its various directions i got more visual changes which for me personally is a nicer result than steady movements.
furthermore there would be more hallsensors to detect data from different areas and therefore project different shapes and speed onto the water!data that REALLY shows whats going on underneath the surface.. maybe even that would help to make the projection less 'boring'..
ideally this installation would project the visualisation onto the water and would stay there for a longer period of time so the actual changes of water speed and movement can be seen.
aaaand i NEED to buil a more durable gate, which won't be affected by heavy movements!


== Final Presentation ==
== Final Presentation ==

Revision as of 22:56, 21 February 2022


FINAL PROJECT

IDEA

for my final project i was torn between funny little umbrellas and my fascination for waters’ movement and its reflections that often distort our perception/vision getting to know processing and its great possibilities and offerings brought the idea of colourful shapes and forms to my mind. i wanted to transform natural movements we cant really sense into artificial motions we can see, motions that show the power and strength of water, its different directions and movements. as i wanted to show waters movement through visuals using processing i soon realised how hard this could be for someone who isn’t too deep into programming. someone like me. i couldn’t make things work as i wanted them to so i searched the depths of the internet and found a youtuber who simulates falling rain, i used parts of his code he offers on github and transformed it into my own and FINALLY made it work !!


FIRST SKETCHES

FINAL SKETCHES

i decided to go with a gate, this gate is provided with flaps that are moved by the water the flaps are equipped with magnets and mounted to a hose --> the hose moves around the gate the hallsensors are fixed upon the gate so they won’t move the gate/magnets are moving towards or away from the sensor —> data is send to the arduino

the data is transformed into geometric shapes that float down the canvas ideally projected onto the water surface or a screen near to the water :

VisualsWasser.gif click to see the visualisation i had in mind!


PROTOTYPE

i ‚professionally’ glued acrylic glass to an old air hose which i than put on an previously bent gewindestange i know a flat bar would be better, but these where leftovers i still had . i then taped the magnet to the acrylic glass and mounted the hallsensor on top of the bar there are two more hallsensor-acrylicglass-magnet-combos waiting for their flaps

Vollbildproto.jpg


TESTING/EXPERIMENTING SCENARIOS

PICTURES


Mac.jpg

Ilmi ilmilm meets windy days and bathtub fun !

VIDEOS

an idea of how i wish the installation to be in the future !



CODING

confusion


FUTURE CHANGES AND REVIEW

during my testings i soon realised that my prototype is far from perfect… yes, it works, BUT a river doesn’t change its directions quite often, so i am stuck with mostly the same visualisation, with my current visuals this can occur as a bit boring so i will maybe need to code more complex visuals i tested my prototype with wind and due to its various directions i got more visual changes which for me personally is a nicer result than steady movements. furthermore there would be more hallsensors to detect data from different areas and therefore project different shapes and speed onto the water!data that REALLY shows whats going on underneath the surface.. maybe even that would help to make the projection less 'boring'.. ideally this installation would project the visualisation onto the water and would stay there for a longer period of time so the actual changes of water speed and movement can be seen. aaaand i NEED to buil a more durable gate, which won't be affected by heavy movements!

Final Presentation

presentation with voiceover


presentation without voiceover incase you don't want to listen to my lovely voice..

Questions, questions

I see Water, but can i really sense whats going on underneath the surface? Can I see a small creeks movements? How can I make these motions of water visible?

How can I transform the effect of sun and light into movement ?

How do shadows and reflections romanticize and distort our perception/vision?


Inspiration/what I like:

- Tele-present Wind - David Bowen

Bowen3.jpg


- Andy Goldsworthy

Goldsworthy1.jpeg

- Sound of Rain and wind File:schnee.mp3

- Reflections and shadows

Kopf Voll

Ideas/sketches:

Experimenting

Schirm.jpg File:schirmersterversuch.mp4