GMU:My Computer, Max, and I/Kaël Skyhawk Hauptmann: Difference between revisions

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= Creating First Drum Piece  =
= Creating First Drum Piece  =
== Setting Up Arduino Hardware ==
== Setting Up Arduino Hardware ==
 
This is how I set up my sensor to the Arduino Uno.
[[File:kael_arduino_setup1_1.jpg|400px]]
[[File:kael_arduino_setup1_1.jpg|400px]]
[[File:kael_arduino_setup1_2.jpg|400px]]  
[[File:kael_arduino_setup1_2.jpg|400px]]  

Revision as of 07:56, 6 June 2019

First Assignment

First Max Patch

Main Project

Project Idea

For my project I would like to create a drum set. The drum setup would be to have a kick drum, a snare, a tom and two hi-hats; one hi-hat that is open and one hi-hat that is closed. The idea would be to install piezo sensors into different cylinders. When each cylinder is struck it would produce the sound from a different piece of the drum kit.

Piezo kael.jpg Cylinder kael.jpg

Preliminary Tests

Arduino Knock Test

For the beginning test of my project I followed the knock tutorial found on Arduino [1]. The hardware setup for the example was simple enough. Unlike the example, I used a breadboard and taped my Piezo sensor to the bottom of a lid from a mixed nuts container. With this test, when I tap on the lid of the container, Arduino should output knock! and the LED light should toggle on/off.

Knock sensor.jpg Knock setup.jpg Knock output.png Knock light.jpg

Creating First Drum Piece

Setting Up Arduino Hardware

This is how I set up my sensor to the Arduino Uno. Kael arduino setup1 1.jpg Kael arduino setup1 2.jpg

Setting Up Arduino Software to Output Sensor Data

Although the knock test worked, I realized that I need to output the numerical data that the piezo sensor detects. Here is the coding and output:

Kael arduino piezo.jpg Kael arduino output.jpg

Creating Max Patch

For the Max patch, I needed to translate the data read from the sensor into one value. By using the message box, I was able to see the values that were output when I tapped the sensor. I created a range 0 to 300 and have it bang if the value is higher than 300, because the value when tapped is usually higher than 300. The bang triggers the on/off switch for the kick bass drum. I added a 300 millisecond delay to the bang to act as an off button so once the drum is turned on and produces a sound, it will then turn off.

First Drum Kit Patch

Max 1.jpg Max 2.jpg