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| '''Digital wind chime'''
| | ==Digital wind chime== |
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| An analog wind chime consists of small pipes (for example made out of wood or metal) that are moved by the wind. When they collide sounds are produced. | | An analog wind chime consists of small pipes (for example made out of wood or metal) that are moved by the wind. When they collide sounds are produced. |
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| The digital wind chime consists of two parts: one fundamental tone that is played by the drunk object of max msp and is running all the time. The second part is depending on the data, that the arduino gathers through the light sensor. Different shades create different tones in max msp. | | The digital wind chime consists of two parts: one fundamental tone that is played by the drunk object of max msp and is running all the time. The second part is depending on the data, that the arduino gathers through the light sensor. Different shades create different tones in max msp. |
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| Latest update:
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| [[Max Patch]]
| | The arduino can be put into a box, so the wind chime resembles a music box rather than an electric setup. |
| | <gallery> |
| | File:20210616_152333.jpg |
| | File:20210616_152338.jpg |
| | File:20210616_152401.jpg |
| | </gallery> |
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| credit for parts of the patch: Johannes Schneemann
| | ===Codes=== |
| | '''LATEST UPDATE: 15.7.2021''' |
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| Video
| | [[Max Patch]] |
| [[File:15.7.mp4]] | |
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| | [[Arduino Code]] |
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| The arduino can be put into a box, so the wind chime resembles a music box rather than an electric setup.
| | Arudino setup: |
| <gallery> | | <gallery> |
| File:20210616_152333.jpg | | File:120210505_105113.jpg |
| File:20210616_152338.jpg | | File:120210505_105123.jpg |
| File:20210616_152401.jpg | | File:120210505_131826.jpg |
| </gallery> | | </gallery> |
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| [[:File:light sensor.mp4]]
| | ===Videos=== |
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| | Inside: |
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| | [[File:15.7.mp4]] |
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| | Outside: |
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| | [[File:47.15.mp4]] |
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| [[max patch]]
| | ===Wind chime in use=== |
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| | <gallery> |
| | File:20210715_145309.jpg |
| | File:20210715_145319.jpg |
| | File:20210715_145533.jpg |
| | </gallery> |
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| | ===Progress=== |
| | 04.07.2021 |
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| | [[Video]] |
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| packaging for the windchime as a music instrument: the light sensor is working and the arduino is more protected when used in nature
| | [[max patch]] |
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| | [[inside test run]] |
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| inside test run:
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| [[:File:20210623_101706.mp4]] | | Patches that did not work out: [[speculative work]] |
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| ----
| | ===Archive=== |
| '''Archive'''
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| '''22.4.2021''': | | '''22.4.2021''': |
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| File:lightsensor.jpg | | File:lightsensor.jpg |
| </gallery> | | </gallery> |
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| Problems / Questions:
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| When i try to connect the scale to the slider the led pin and the built in led starts blinking fast and i can't control the led pin with the light sensor
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| I guess something is either not connected or converted in Max correctly
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| Maybe outputting directly from arduino serial monitor (you find it under tools in arduino software)
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| could give a hint. Or perhaps Max console/message could give an idea
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| What is the meaning of the select numbers "13, 10, 50, 51"?
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| "13" stands for the beginning of the line and "10" stands for the new line.
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| Usually, they are both used at the same time to define the beginning and the new line: more here
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| https://www.arduino.cc/reference/tr/language/functions/communication/serial/println/
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| And the three numbers in between (50, 51 and should be one more)
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| stand for ascii code to define a real integer number
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| Following Max through the light
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| The participant enters a room with closed up eyes. To the participant there is a light sensor attached. The sensor triggers sound and/or visuals (e.g. processing). The participant walks through the room, hearing different sounds without seeing the light which cause the sounds. There could be a maze which the participant has to follow in order to reach a certain part of the room, only following certain sounds and not leaving the path that Max shows. If possible, the participant can see the way they made through the room in visuals (colors etc.) at the end on the screen. The participant experiences their way through the room through visuals at the end and through sound while they are walking, without ever seeing the path they walk, only experiencing it through Max
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