GMU:Maps, Territories and Possibility Spaces/Luka Friedland: Difference between revisions

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[[Image:Simple_acts_of_navigation_work_in_progress_23.04.2023_nr_2.png|800px]]
[[Image:Simple_acts_of_navigation_work_in_progress_23.04.2023_nr_2.png|800px]]


[[Image:Simple_acts_of_navigation_text_flowing.png|800px]]


== diagram showing input, processing and output ==
== diagram showing input, processing and output ==


[[Image:Simple_acts_of_navigation_luka_friedland_diagram_input_output.png]]
[[Image:Simple_acts_of_navigation_luka_friedland_diagram_input_output.png]]

Revision as of 21:33, 8 May 2023

Simple Acts of Navigation (WT)

Simple Acts of Navigation (WT) is a digital game/interactive media artwork, in which the player is given a map and is tasked with reaching certain destinations in a virtual space, which comes in three different levels/test arrangements. The map, which is usually a reliable source of information within digital games, acts here as unreliable and confusion-invoking. Simple Acts of Navigation questions the dependency that especially contemporary Open World Games instill between player and map markers and searches for different approaches towards this relationship between map, territory and player. This digital game/interactive media artwork foregrounds the usually unquestioned mediality and artificiality of the map and highlights its flaws and its failures to represent space.


first prototype

Simple acts of navigation work in progress 23.04.2023.png


Simple acts of navigation work in progress 23.04.2023 nr 2.png


Simple acts of navigation text flowing.png

diagram showing input, processing and output

Simple acts of navigation luka friedland diagram input output.png