GMU:Like a glitch in the mindframe - A live A/V concerts: Difference between revisions

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Like a glitch in the mindframe - A live A/V concerts build in Touchdesigner
Like a glitch in the mindframe - Developing a live A/V concert with Touchdesigner


Together we will create a live improvised Audio-Visual Concert with the Software “Touchdesigner”, that will be shown in the form of an event at the end of the semester. The sound component is on an equal footing with the video and was developed in a constant dialogue between the artists. The dramaturgy follows a clear line and combines numerous abstract forms of visualization and programming. The project refers to the rise of pop-cultural references in digital media in the early 2000s, but instead of the tedious processes of that time, improvisation and recombination are part of artistic expression.
Together we will create a live improvised Audio-Visual Concert with the Software “Touchdesigner”, that will be shown in the form of an event at the end of the semester. The sound component is on an equal footing with the video and was developed in a constant dialogue between the artists. The dramaturgy follows a clear line and combines numerous abstract forms of visualization and programming. The project refers to the rise of pop-cultural references in digital media in the early 2000s, but instead of the tedious processes of that time, improvisation and recombination are part of artistic expression.

Latest revision as of 10:53, 5 October 2022

Like a glitch in the mindframe - Developing a live A/V concert with Touchdesigner

Together we will create a live improvised Audio-Visual Concert with the Software “Touchdesigner”, that will be shown in the form of an event at the end of the semester. The sound component is on an equal footing with the video and was developed in a constant dialogue between the artists. The dramaturgy follows a clear line and combines numerous abstract forms of visualization and programming. The project refers to the rise of pop-cultural references in digital media in the early 2000s, but instead of the tedious processes of that time, improvisation and recombination are part of artistic expression.