GMU:Lebendige Spiele:Organization:Landscape: Difference between revisions

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==Risks==
==Risks==
*The scale is a risk factor because synchronizing can be hard.
The scale is a risk factor because synchronizing can be hard.
Solve by testing it.
*Solve by testing it.
*The environment should be ant-friendly and make sure they cannot escape.
The environment should be ant-friendly and make sure they cannot escape.
Solve by testing and knowledge about ants.
*Solve by testing and knowledge about ants.
*The ants could die or be very inactive over a long period
The ants could die or be very inactive over a long period
Buying or collecting another (second or third) colony
*Buying or collecting another (second or third) colony
*Integration both gaming ideas to one board could be problematic  
Integration both gaming ideas to one board could be problematic <br>
*Building a lot of board could cost a lot of time
Building a lot of board could cost a lot of time
Focus on one way to play the game.
*Focus on one way to play the game.


== Time / Schedule==
== Time / Schedule==