GMU:I and my Max/Ulrike Katzschmann: Difference between revisions

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Player 2: [[:File:Game Player 2.maxpat]]
Player 2: [[:File:Game Player 2.maxpat]]


For my project of this semester I would like to continue and finish developing this “Two-Player Puzzle-game”. It would me played on two separate computers and with two separate players, which can only communicate through the message boxes of the objects “udpsend” and “udpreceive”.
The players would have to solve different kinds of puzzles by cooperating with each other and exchanging information. They would go through multiple levels to get to the end of the game.
[[:File:Puzzle Sketch.pdf]]
Here is how the game would work:
Every level contains one puzzle but It is split into two parts, one for each of the players. For example Player two has the base information in his/her patcher that player one needs to understand his/her side of the puzzle. So, player two needs to convey this information to player one by writing it to him/her via the message boxes. Player one can then use this information to decode his/her side of the puzzle. This code (new information) then can be conveyed back to player two so he/she can use it get a key. With this the level is completed, the key unlocks the “door” to the next level and the two players can advance.
[[:File:Information exchange.pdf]]
It would also be an interesting idea to make a “versus” version of this game, where two players go through the puzzles on their own and whoever is the fastest finishing the game wins.


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