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| [[File:abacusDraw2.jpg]] | | [[File:abacusDraw2.jpg]] |
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| == Interactive Process ==
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| The interactive experience plays the key role to achieve the purpose listed, and two most important factors are:
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| '''Beads''': The "beads" are key symbols in the outlook of this installation. I want to use objects which can straightly represent what human beings are in our normal life. Hence, when visitors play with the "beads" in our digital platform, they will realize what this installation reveals actually is about the adapting data of humans which is stored and calculated in a way of how abacus works. So, I come out several ideas which can be representative of humans in some certain aspects:
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| - Perfume
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| - Alcohol bottle
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| - Boxing glove
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| - Toilet paper
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| [[File:abacus2.jpg]]
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| [[File:abacus3.jpg]]
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| '''Experience''': The experience through interactive process can be revealed in several aspects when it's comparing to the experience of playing abacus.
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| - order-sequence movement of "beads"
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| - sound feedback
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| - cognition between pattern and numbers
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| == Visualization ==
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| == Difficulties ==
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| The initial idea of this installation is to make the calculation more interesting, in a different set from the abacus, and to reveal a social view upon human beings in this social planet. However, there are several difficulties needed to be solved as listed below:
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| - visitors should behavior by their own intention, which is different from a user of abacus who already knows the logic behind.
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| - visitors should realize that the set of installation is a new way to calculate instead of only changing numbers on the screen without connection in between.
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