387
edits
Line 71: | Line 71: | ||
===Setting up the Sprites in your Scene=== | ===Setting up the Sprites in your Scene=== | ||
File:unity10.png| | [[File:unity10.png|500px]] | ||
File:unity12.png| | [[File:unity12.png|500px]] | ||
File:unity3.png| | [[File:unity3.png|500px]] | ||
File:unity15.png| | [[File:unity15.png|500px]] | ||
You can now simply drag your sprite from the Assets Folder into your Unity Scene and it will automatically create an "animation controller" and an "animation" of your sprite.<br> As default the Animation will be stored as a loop. | You can now simply drag your sprite from the Assets Folder into your Unity Scene and it will automatically create an "animation controller" and an "animation" of your sprite.<br> As default the Animation will be stored as a loop. | ||
By pressing play your character should now play the animation you first created in "aseprite". Now your object needs a "Rigidbody" and a "Box Collider" so it can behave as a physics Object. | By pressing play your character should now play the animation you first created in "aseprite". Now your object needs a "Rigidbody" and a "Box Collider" so it can behave as a physics Object. |
edits