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Dieter Laser (talk | contribs) (Created page with "Lecturer: Jörg Brinkmann<br> Credits: 6 ECTS, 4 SWS<br> Date: Thursdays, 15:30 – 18:30<br> Venue: Digital Bauhaus Lab / online<br> First Date: Thursday, 14.10....") |
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Lecturer: [[Jörg Brinkmann]]<br> | Lecturer: [[Jörg Brinkmann]]<br> | ||
Credits: 6 [[ECTS]], 4 [[SWS]]<br> | Credits: 6 [[ECTS]], 4 [[SWS]]<br> | ||
Date: Thursdays, | Date: Thursdays, 13:30 – 16:30<br> | ||
Venue: Digital Bauhaus Lab / online<br> | Venue: [[GMU:Performance Platform|Digital Bauhaus Lab]] / online<br> | ||
First Date: Thursday, | First Date: Thursday, 21.10.2021, 13:30 | ||
==Description== | ==Description== | ||
'''Critical VR Lab I | |||
VIDEO: | |||
https://youtu.be/sbhbC5y-jpI | |||
'''Critical VR Lab I''' is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught in the Digital Bauhaus Lab and online. Participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations. | |||
'''The course will be taught in two phases:''' <br> | '''The course will be taught in two phases:''' <br> | ||
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page. | In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). The learning phase will be accompanied by lectures and discussions that are focused on finding strategies for dealing with the possibilities and challenges of working artistically with Game Engines and VR technologies. At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page. In phase two students are challenged to reflect, discuss, rethink and rework their Unity experience, based on individual research and experienced insights. | ||
In phase two | |||
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other. | The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other. | ||
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==Student works (after login, please add your name and create a page)== | ==Student works (after login, please add your name and create a page)== | ||
* [[/Marah Doleh/]] | |||
* [[/Dahye Seo/]] | |||
* [[/Cosmo Niklas Schüppel/]] | |||
* [[/Katarina Bankovic/]] | |||
* [[/Martin Müller/]] | |||
* [[/Passion Asasu/]] | |||
* [[/Tian Xia/]] | |||
==Tutorials (Video + PDF)== | ==Tutorials (Video + PDF)== | ||
https://cloud.uni-weimar.de/s/N9N9jWcR3pXPaxQ | |||
==Syllabus== | ==Syllabus== | ||
===every friday (10-13) === | |||
Open DBL with Joel | |||
===21.10.2021=== | |||
Introduction | |||
===28.10.2021=== | |||
Student presentations | |||
===04.11.2021=== | |||
Artistic concepts | |||
===11.11.2021=== | |||
Unity 2020 Tutorial questions with Joel / VR Play Session | |||
===17.11.2021=== | |||
Unity class with Joel (16:30) | |||
===25.11.2021=== | |||
Artistic concepts | |||
===01.12.2021=== | |||
Unity VR Introduction with Joel (16.30 - Wednesday) | |||
===08.12.2021=== | |||
working with VR (16.30 - Wednesday) | |||
===16.12.2021=== | |||
Mid Term Presentation | |||
===06.01.2022=== | |||
===13.01.2022=== | |||
===20.01.2022=== | |||
===27.01.2022=== | |||
===03.02.2022=== | |||
Final Presentation | |||
{{Template:VR Toolbox}} | {{Template:VR Toolbox}} | ||
[[Category: | [[Category:WS21]] | ||
[[Category:Werkmodul]] | [[Category:Werkmodul]] | ||
[[Category:Fachmodul]] | [[Category:Fachmodul]] | ||
[[Category:Jörg Brinkmann]] | [[Category:Jörg Brinkmann]] |
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