GMU:Critical VR Lab I - Unity Introduction/Christian Dähne: Difference between revisions
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'''Domino-Theory'''<br> | |||
composition | music video: | ||
<embedvideo service="youtube">https://youtu.be/GZ3Bl4mufac</embedvideo> | |||
<br> | |||
Download game: | |||
[https://bit.ly/2MMSwTl Windows(x86)] | |||
<br> | |||
The intention is designing a musicvideo (a downloadable application respectively) complementing the composition ''Domino-Theory'' (chromatic kalimba, electric bass, electric guitar, drums) which I wrote for my band H. C. BEHRENDTSEN.<br> | |||
<br> | <br> | ||
<br> | <br> | ||
'''Conceptual thoughts''' (yet to accomplish): Both video and composition share a somewhat minimalist approach by focusing on a small selection of objects (musical patterns vs. PreFabs), and principles of construction (overlapping of musical patterns, EscalatorPro-Script). The desired aural and visual effect is the perception of an (almost) constantly changing/non-repetitive aggregate which gets established by the presentation of evermore newly combined overlaps of familiar objetcs. | |||
Latest revision as of 18:43, 8 February 2021
Domino-Theory
music video:
Download game:
Windows(x86)
The intention is designing a musicvideo (a downloadable application respectively) complementing the composition Domino-Theory (chromatic kalimba, electric bass, electric guitar, drums) which I wrote for my band H. C. BEHRENDTSEN.
Conceptual thoughts (yet to accomplish): Both video and composition share a somewhat minimalist approach by focusing on a small selection of objects (musical patterns vs. PreFabs), and principles of construction (overlapping of musical patterns, EscalatorPro-Script). The desired aural and visual effect is the perception of an (almost) constantly changing/non-repetitive aggregate which gets established by the presentation of evermore newly combined overlaps of familiar objetcs.