GMU:Critical VR Lab II: Difference between revisions

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=='''Description'''==
=='''Description'''==
'''Critical VR Lab II – Pd Introduction + Individual Unity Support''' will offer an Introduction to [[Pure Data]] (a visual programming language) by [[Max Neupert]] and furthermore provide individual Support for Unity projects by [[Jörg Brinkmann]]. The whole course will be taught online. Because of the Corona Crisis students won't be able to work in the Digital Bauhaus Lab and use our VR System
'''Critical VR Lab II – Pd Introduction + Individual Unity Support''' will offer an Introduction to [[Pure Data]] (a visual programming language) by [[Max Neupert]] and furthermore provide individual Support for Unity projects by [[Jörg Brinkmann]]. The whole course will be taught online. Because of the Corona Crisis students won't be able to work in the Digital Bauhaus Lab and use our VR System, but it will be possible for participants to borrow one of five OculusGO VR glasses and use them for individual projects. The VR Glasses can be send by mail


Apart from the Pd Introduction and individual Unity support we will have a look at LibPd Unity Integration, through a libpd wrapper that makes it possible to spatialise Pure Data patches in Unity and interact with them
Apart from offering individual Unity support and an Introduction to Pure Data the module will offer information about LibPd Unity Integration, through a libpd wrapper that makes it possible to spatialise Pure Data patches in Unity and interact with them
 
Participants can also borrow one of five OculusGO VR glasses and use them for individual projects. The VR Glasses can be send by mail


The course supports and excercises independent, self-motivated work. Applicants should already have some experience in working with Unity
The course supports and excercises independent, self-motivated work. Applicants should already have some experience in working with Unity