GMU:Connecting Max to the World/Interaction between computers/software: Difference between revisions

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*TouchOSC (5 eur), https://hexler.net/software/touchosc
*TouchOSC (5 eur), https://hexler.net/software/touchosc
*Alternatively use SoundCool, http://soundcool.org/
*Alternatively use SoundCool, http://soundcool.org/
===Software for Mac/Win/Linux===
*Pd (patcher), http://puredata.info/
*Unity (3d gaming software), https://store.unity.com/download
*Ableton Live (sound design, shareware, 30days trial), https://www.ableton.com/en/trial/
*LPMT (projection mapping), http://hv-a.com/lpmt/?page_id=9
*Arduino OSC libraries, https://www.arduinolibraries.info/libraries/osc
*Resolume (VJ software), https://resolume.com/download/


===Tutorial===
===Tutorial===
https://www.youtube.com/watch?v=bupVHvMEAz0&t=1118s
https://www.youtube.com/watch?v=bupVHvMEAz0&t=1118s


===send and receive data over OSC===
===Patches for sending and receiving data over OSC===
*[[:File:udpsend-udpreceive.maxpat]] (tested with SoundCool for iOS)
*[[:File:udpsend-udpreceive.maxpat]] (tested with SoundCool for iOS)
*[[:File:udpreceive-iOS.maxpat]]
*[[:File:udpreceive-iOS.maxpat]]

Latest revision as of 07:42, 24 October 2018

Soundcool is an innovative system for music education and collaborative creation using smartphones, tablets, Kinect, Open Sound Control (OSC) and MAX / MSP / Jitter created at the Polytechnic University of Valencia

Software for iPhone/Android

Software for Mac/Win/Linux

Tutorial

https://www.youtube.com/watch?v=bupVHvMEAz0&t=1118s

Patches for sending and receiving data over OSC

Homework

Connect SoundCool (or any other external software/device) with your patch from the first class