GMU:Bits, Beats & Pieces/Lalalolo/lalalolo/Projekt: Difference between revisions

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One mathematical approach got introduced to world in 1970 by the British mathematician John Horton Conway, the Game of Life.
One mathematical approach got introduced to world in 1970 by the British mathematician John Horton Conway, the Game of Life.
The so called Game of Life (or GoL in short) is a 'cellular automaton', a type of simulation that works on a regular grid of cells and in discrete time-steps. For every time-step a set of rules is enforced for every cell, determining it's state. In most cellular automaton there are only two states 'living' and 'dead'. Depending on the rules and other constrains of the simulation, complex patterns might occur and this project will try to take these patterns and represent them as music.
The so called Game of Life (or GoL in short) is a 'cellular automaton', a type of simulation that works on a regular grid of cells and in discrete time-steps. For every time-step a set of rules is enforced for every cell, determining it's state. In most cellular automaton there are only two states 'living' and 'dead'. Depending on the rules and other constrains of the simulation, complex patterns might occur and this project will try to take these patterns and represent them as music.


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Revision as of 21:38, 21 March 2019

<automata>

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'Life is a simulation' or is it? The quest for finding a set of rules to simulate life in some shape or form has been around for ever. Whether it is in search for the free will or just to find out what makes things living. One mathematical approach got introduced to world in 1970 by the British mathematician John Horton Conway, the Game of Life. The so called Game of Life (or GoL in short) is a 'cellular automaton', a type of simulation that works on a regular grid of cells and in discrete time-steps. For every time-step a set of rules is enforced for every cell, determining it's state. In most cellular automaton there are only two states 'living' and 'dead'. Depending on the rules and other constrains of the simulation, complex patterns might occur and this project will try to take these patterns and represent them as music.

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