GMU:Bits, Beats & Pieces/Ariel Lo, Pik Ying: Difference between revisions

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First, “gemwin” is used to access to the window manager in order to create a window. Then, “gemhead” is used to connect gem objects to the window manager and display video 1 and video 2 by the number added behind.  
First, “gemwin” is used to access to the window manager in order to create a window. Then, “gemhead” is used to connect gem objects to the window manager and display video 1 and video 2 by the number added behind.  


I decided three ways to manipulate the sequence of the frames. Option 1 is by random movement. However, it could not satisfy the purpose of interactive engagement. Option 2 is by mouse movement in the gem window. However, there is limitation in the movement. Option 3 is audio input. With the use of “adc~”, the microphone could receive sound input.  
I decided three ways to manipulate the sequence of the frames. Option 1 is by random movement. However, it could not satisfy the purpose of interactive engagement. Option 2 is by mouse movement in the gem window. However, there is limitation in the movement. Option 3 is audio input. With the use of “adc~”, the microphone could receive sound input. Then, the sound volume is used to manipulate the frames. The total numbers of frames are 469. The volume detected would be linked to the frames between 1 to 469.
 
On the other hand, the video 2 ran in a reversed order by counting down the frames. When the volume detected is over 60 Hz, video 2, which is flipped horizontally, would be displayed. This would destruct the original sequence of the frames and forms a new order. It evoked an interaction between the audience and the film.