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m (Miga moved page GMU:Intro to BioArt/Living machines (slime molds) to GMU:BioArt WS16/Living machines (slime molds)) |
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Image:IMG_2343.png | Image:IMG_2343.png | ||
</gallery> | </gallery> | ||
===Toshiyuki Nakagaki=== | |||
Experiments with Physarum polycefalum finding the shortest way to the food source through the maze | |||
3-5 min @ Heather Barnett: What humans can learn from semi-intelligent slime https://www.youtube.com/watch?v=2UxGrde1NDA | |||
== Projects == | == Projects == | ||
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"Video made during the workshop Bio Machines cultural center in the 77 organized by the Laboratory of Digital Citizenship. Participants cultured Physarum polycephalum samples to understand their life cycle. They also modified web cameras to turn them into microscopes inexpensive (28 pesos each) and to closely observe their growth and oscillations using software written with processing." | "Video made during the workshop Bio Machines cultural center in the 77 organized by the Laboratory of Digital Citizenship. Participants cultured Physarum polycephalum samples to understand their life cycle. They also modified web cameras to turn them into microscopes inexpensive (28 pesos each) and to closely observe their growth and oscillations using software written with processing." | ||
https://www.youtube.com/watch?v=4sp9Efokv4o | https://www.youtube.com/watch?v=4sp9Efokv4o | ||
== Physarum Machine == | == Physarum Machine == | ||
"Unconventional computing is an interdisciplinary of science where computer scientists, physicists, mathematicians, apply principles of information processing in natural systems to design novel computer devices and architectures" (Adamatzky 2007) | "Unconventional computing is an interdisciplinary of science where computer scientists, physicists, mathematicians, apply principles of information processing in natural systems to design novel computer devices and architectures" (Adamatzky 2007) | ||