GMU:Algorithmic Art/Joel Schäfer: Difference between revisions

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! style="width: 50%" | Algorithm
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| [[File:VertexMass.mp4|600px]]
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|Lines on circle points are animated with a noise in x & y direction using mouse as input. At a certain point, the lines of the last figure are connected to the mouse. [[Media:sin_cosin_mouse.pde|sin_cosin_mouse.pde]]<br><br>
|Lines on circle points are animated with a noise in x & y direction using mouse as input. At a certain point, the lines of the last figure are connected to the mouse. [[Media:sin_cosin_mouse.pde|sin_cosin_mouse.pde]]<br><br>
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Revision as of 14:44, 31 January 2019

Videos: 1 [1] 2 [2]

Pictures: [3]

Codes: [4]


Algorithm for Humans 1 — 19.10.18

Result Algorithm
[[FileExample.jpg:.jpg|600px|Introductory Algorithm]] Superimposed results of the Introductory Algorithm. By executing the algorithm, each participant of the class created a unique personal sign, based on their own name.

Introductory Algorithm

Description, scan, photo, text or file of the algorithm here. Please also include possible references or inspirations with links if you can.



Algorithm for Computers 1

Result Algorithm
nestedForLoops Nested for Loop with a certain offset per point & frame

funny_jittering5.pde

Algorithm for Computers 2

Result Algorithm
nestedForLoops Nested for Loop with a certain offset per point & frame

funny_jittering5.pde

Algorithm for Computers 3

Result Algorithm
nestedForLoops Nested for Loop with a certain offset per point & frame

funny_jittering5.pde

Algorithm for Computers 3

Result Algorithm
Lines on circle points are animated with a noise in x & y direction using mouse as input. At a certain point, the lines of the last figure are connected to the mouse. sin_cosin_mouse.pde