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Concept2( chosen idea ); | Concept2( chosen idea ); | ||
[[:File:Concept2-platesmashing.JPG]] | [[:File:Concept2-platesmashing.JPG]] | ||
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'''27.05.2021'''-What I have done so far; | '''27.05.2021'''-What I have done so far; | ||
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'''>>>'''https://vimeo.com/561080791 | '''>>>'''https://vimeo.com/561080791 | ||
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'''31.10.2021'''-To my Final Outcome; | '''31.10.2021'''-To my Final Outcome; | ||
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I have been following this Tutorial [https://www.youtube.com/watch?v=UtlAqRyZrUw] with some changes as it doesn't work the same through the whole tutorial and here is the outcome | I have been following this Tutorial [https://www.youtube.com/watch?v=UtlAqRyZrUw] with some changes as it doesn't work the same through the whole tutorial and here is the outcome | ||
[ | [https://youtu.be/Wm7kgf0890w] | ||
with this unity test (before my final model), there are shooting enemies, enemies and collecting containers which could effect your life and Ammo score. You have to shoot your shooting enemy, which will be soon substituted by my boyfriend photogrammetry model and at the same time the enemy (greencapsule) can shoot you back as well. Whenever you shoot your ammo, it will decrease, and therefor you shall then collect the ammocontainer as well as the health container. The player also need to avoid going near the still enemy (purple), otherwise your life will decreas as well. | |||
and after trying out its function, I came back to my anger concept again to use the model of that person, using photogrammetry. and then change the bullet with the plate and put some effect into it. | |||
'''So here is the outcome of my final version''' | |||
[https://youtu.be/YnxY7yotVds] | |||
and this is a final video presentation | and this is a final video presentation | ||
[LINK] ..(it will hand in later as I only finish the game+coding part but not yet with the video presentation) | [LINK] ..(it will hand in later as I only finish the game+coding part but not yet with the video presentation) | ||
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'''31.10.2021'''-Using Unity from my other class; | '''31.10.2021'''-Using Unity from my other class; | ||
''''Project Museum of ME ; https://youtu.be/xewddevuCUc '''' | ''''Project Museum of ME ; [https://youtu.be/xewddevuCUc] '''' | ||
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In this video, two people were interviewed and asked what and why their valuable items meant to them. The photogrammetry technology is used to exhibit the objects in 3D. The museum's owners also were photogrammetrized and animated via Mixamo. | In this video, two people were interviewed and asked what and why their valuable items meant to them. The photogrammetry technology is used to exhibit the objects in 3D. The museum's owners also were photogrammetrized and animated via Mixamo. | ||
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''''Project (No) More Me_morial ; [https://youtu.be/6ys6N0bA0Ko ] '''' | |||
No More Me_Morial is a speculative design for our future memorials, whereby means of which you can have a second chance whether to live digitally after leaving this world. | |||
Instead of placing a flower and looking only at a photograph with the engraved name on the marble stone( or traditional gravestone) or lighting the incense sticks to communicate with the spirits, which may feel somewhat detached and incomplete. The visitors could see their loved one‘s hologram with their intimate gestures, which are intended to be a personalized memorial that helps you recall and remember. | |||
Instead of ignoring your pain and trying not to think about it. I would like to replace your sorrowful, lonely feelings by recreating a new perception of the memories between you and your loved one. I hope, that this speculative idea of the new gravestone technology could comfort you, bring you peace of mind, and hopefully, it will lessen the pain and grant you fresh, cherished memories between you and your loved one. | |||
Project Module | |||
Fantasy is Reality, Bauhaus University, Weimar - SoSe2021 |
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