Jumping Willy
Interactive installation
Vintage sewing machine propels the wheel with the rope attached to it. The viewer is invited to interact with the virtual Willy while pedalling the sewing machine. Suggesting that games could be the best form of communication, the installation proposes to consider physical and virtual games in relation to social act. Although jump rope game might look like unactractive compared to virtual games, it is taken for bridging two realities.