Flux 2025 / Experimental film, New media
Multi channel Video installation
background of the project
FLUX is an experimental film - exploring the themes of belonging, displacement and distant memory through the visual language of fashion, scenography, sound design and post-production.
Clothing becomes a metaphor for transition and self-defense, symbolizing the layers that the human psyche builds to naviagate a world of uncertainty.
Set against a backdrop of shifting spaces and relationships, FLUX reflects on the repetitive nature of the human experience, where each transition brings both the possibility of belonging and the risk of alienation.
Blurring the boundaries between the inner world of emotions and the outer realities of social life, the film offers a meditative exploration of identity in FLUX.
idea of project
For FLUX, I seek to synthesize the core conceptual threads that have informed my artistic practice to date. Rooted in an exploration of the human psyche, my work explores themes of memory, temporality, trauma, and the shifting boundaries between the conscious and unconscious - particularly as they materialize through desire.
For the Hallucinating Computers project module, I am particularly focusing on the sequences of the film that involve post-production and visual effects (VFX). The film is composed of two vertical-ratio media streams placed side by side. one representing reality, and the other an escapist state of mind. These two dimensions gradually collide and interact throughout the film.
Using TouchDesigner, I am applying noise and displacement nodes to simulate hallucinations. This process reflects how I use software to manipulate input media in a way that blurs the boundary between my consciousness and computer-generated imagery, effectively building a bridge between the two.
technical description of the foreseen project
Multi-channel video installation
A couple of references