GMU:Maps, Territories and Possibility Spaces/Torben Zsagar

From Medien Wiki

Growth Algorithms and the purpose of research in art.

Boids by Craig Reynolds

 

p5js Sketch

Wiki boids algorythm.

First Practical Approaches

 

 

Approach via python API for Blender. Runs on CPU, no support for GPU computing with python in Blender.

 

Approach via geonodes.

Main Idea

 

Computer generated noise and real life data sets are exchangable. By using real life data sets we can create another layer of meaning and connect the digital simulation to the physical world.