void setup() {
size(400,600);
}
void draw(){
background (255);
//black square
noStroke();
fill(0,0,0);
rect(100,50,200,200);
//body red
noStroke();
fill(255, 25, 64);
rect(110,220,250,200);
//feathers
noStroke();
fill(102,230,255);
triangle(136,282,151,282,140,295);
//feathers
noStroke();
fill(102,230,255);
triangle(180,310,220,310,200,300);
//feathers
noStroke();
fill(102,230,255);
triangle(200,340,3400,340,300,300);
//feathers
noStroke();
fill(102,230,255);
triangle(270,390,300,390,250,370);
//yellow rectangle
noStroke();
fill(255,204,102);
rect(40,50,80,150);
//brown Square
noStroke();
fill(66,20,12);
rect(120,200,50,50);
//green circle
stroke(77,255,106);
strokeWeight(10);
noFill();
ellipse(195,50,50,50);
//spout details
strokeCap(SQUARE);
stroke(255,51,187);
strokeWeight(10);
line(59,79,59,160);
stroke(255,51,153);
strokeWeight(10);
line(85,100,85,140);
stroke(255,153,255);
strokeWeight(10);
line(95,150,95,160);
//legs
stroke(255,255,0);
strokeWeight(10);
line(215,420,215,520);
stroke(255,255,0);
strokeWeight(10);
line(235,420,235,520);
text( "x: " + mouseX + " y: " + mouseY, mouseX, mouseY );
}