Stefan Klemm
s e a r c h
is a 4 channel sound installation. the listener is the director of the sound. with an interface based in the middle of the room you can choose between 8 sound textures/pieces and arrange them. in case nobody is composing - playing - searching the computer will change from user play mode into random play mode. questions of this work are: soundarchitecture, soundfusion, eternity of sound.
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<videoflash type="vimeo">10207137|420|315 right</videoflash>
structure
sound material
every single piece takes about 90 seconds. It is more like a character or texture of sound, not a composition with a start and an end. it includes natural and synthetic sound material. all together there is about 12 minutes of soundmaterial and a lot of possibilities to arrange it.
1 crackle 
<flashmp3 id="sound1.mp3">sound1.mp3</flashmp3> 
2 noise 
<flashmp3 id="sound2.mp3">sound2.mp3</flashmp3> 
3 Arles 
<flashmp3 id="sound3.mp3">sound3.mp3</flashmp3> 
4 impulse 1 
<flashmp3 id="sound4.mp3">sound4.mp3</flashmp3> 
5 impulse 2 
<flashmp3 id="sound5.mp3">sound5.mp3</flashmp3> 
6 rolling 
<flashmp3 id="sound6.mp3">sound6.mp3</flashmp3> 
7 wandering 
<flashmp3 id="sound7.mp3">sound7.mp3</flashmp3> 
8 floating 
<flashmp3 id="sound8.mp3">sound8.mp3</flashmp3> 
place
technique
computer and  software pure data 
audio interface (4 channel output) 
4 speaker (active or with 4 amplifiers) 
the interface with arduino board 
usb repeater cable from the interface - the middle of the room - to the computer (which is in another room or near the wall) 
something to put the interface on top (ideal: a white column, hight: 81 cm, width: 30 cm * 30 cm)
electricity near the computer/audio-interface/speaker
