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''Language:'' English<br/> | ''Language:'' English<br/> | ||
''[[Zeitraster|Date]]:'' Dienstag/Tuesday, 13:30-16:45<br/> | ''[[Zeitraster|Date]]:'' Dienstag/Tuesday, 13:30-16:45<br/> | ||
''Location:'' Marienstr. 7b, Room 104<br/> | |||
''First Meeting:'' '''To Be Announced''' | |||
'' | ==Description== | ||
Today abstraction is no longer that of the map, the double, the mirror or the concept. Simulation is no longer that of a territory, a referential being or a substance. It is the generation by models of a real without origin or reality: a hyperreal.<br /> | |||
–Jean Baudrillard, ''Simulacra and Simulation'' | |||
As applications and user experiences continue to evolve past the boundaries of the device and melt into the fabric of the world at large, the jobs of architects and interface designers are becoming ever more entangled and indistinguishable. In a world where traditional epistemological distinctions between 'rendered' and 'real' become increasingly irrelevant, a considered awareness of space and place is mandatory for the practitioners who mediate the environments where application states intersect states of mind. This course exposes participants to the philosophical and sociological discourse underpinning hyperreality, while exploring contemporary off-screen interfaces and ambient interaction in the rest of the universe, outside of the device. Reflecting on the physics and psychology of space, participants will consider the theoretical and technical foundations of tangible, pervasive and ubiquitous computing, as well as future directions for emerging technologies including Mixed Realities and the Web of Everything. Successful candidates will apply their experimentation in support of the development of a relevant semester project, scaffolded by targeted readings, discussion sessions and workshops. | |||
==Admission requirements== | |||
Concurrent enrollment in another IFD course offering, or with instructor permission. | |||
==Registration procedure== | |||
Registration for Winter Semester 2016/7 is now closed. | |||
==Evaluation== | |||
Successful completion of the course is dependent on regular attendance, active participation, completion of weekly assignments and delivery of a relevant [[/SemesterProject |semester project]]. Please refer to the [[/EvaluationRubric |Evaluation Rubric]] for more details. | |||
==Eligible participants== | |||
Fachmodul:<br /> | |||
MFA Medienkunst/-gestaltung, MFA Media Art and Design, MSc MediaArchitecture | |||
<br /><br /> | |||
==Syllabus (subject to change)== | |||
To be announced |
Revision as of 17:36, 27 September 2017
Fachmodul
Space Is The Place: From Simulation to Hyperreality
Instructor: Jason Reizner
Credits: 6 ECTS, 4 SWS
Capacity: max. 15 students
Language: English
Date: Dienstag/Tuesday, 13:30-16:45
Location: Marienstr. 7b, Room 104
First Meeting: To Be Announced
Description
Today abstraction is no longer that of the map, the double, the mirror or the concept. Simulation is no longer that of a territory, a referential being or a substance. It is the generation by models of a real without origin or reality: a hyperreal.
–Jean Baudrillard, Simulacra and Simulation
As applications and user experiences continue to evolve past the boundaries of the device and melt into the fabric of the world at large, the jobs of architects and interface designers are becoming ever more entangled and indistinguishable. In a world where traditional epistemological distinctions between 'rendered' and 'real' become increasingly irrelevant, a considered awareness of space and place is mandatory for the practitioners who mediate the environments where application states intersect states of mind. This course exposes participants to the philosophical and sociological discourse underpinning hyperreality, while exploring contemporary off-screen interfaces and ambient interaction in the rest of the universe, outside of the device. Reflecting on the physics and psychology of space, participants will consider the theoretical and technical foundations of tangible, pervasive and ubiquitous computing, as well as future directions for emerging technologies including Mixed Realities and the Web of Everything. Successful candidates will apply their experimentation in support of the development of a relevant semester project, scaffolded by targeted readings, discussion sessions and workshops.
Admission requirements
Concurrent enrollment in another IFD course offering, or with instructor permission.
Registration procedure
Registration for Winter Semester 2016/7 is now closed.
Evaluation
Successful completion of the course is dependent on regular attendance, active participation, completion of weekly assignments and delivery of a relevant semester project. Please refer to the Evaluation Rubric for more details.
Eligible participants
Fachmodul:
MFA Medienkunst/-gestaltung, MFA Media Art and Design, MSc MediaArchitecture
Syllabus (subject to change)
To be announced