GMU:Performance Platform/Escape or Kill: Difference between revisions

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Sound feedback when touching the wall <br>
Sound feedback when touching the wall <br>


== Draw ==
== Sketch ==


[[File:skizze_escape-or-kill-500.jpg]]
[[File:skizze_escape-or-kill-500.jpg]]

Revision as of 20:06, 14 June 2016

Name

Florian Froger

Slots

10, 11 & 12

Title

Escape or Kill

Idea

I'm building an improv game to train listening and orientation skills

Rules

To kill someone or to escape from the labyrinth

If they found a key, the player can escape through a door
If one player find a knife, he can kill the other one by stabbing him

Setup

2 blindfolded players are placed into a invisible labyrinth
In this labyrinth, they are an invisible key or knife

On Stage

2 blindfolded players

On Screen

A 2D labyrinth into the audience can see where the players, the knife and the key are

Sound

3D Sounds give you an indication where is the escape door
3D Sounds give you an indication when you carry the knife or the key
Sound feedback when touching the wall

Sketch

Skizze escape-or-kill-500.jpg