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| mNo edit summary |  (ad rule of the game of life with sources) | ||
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| The Rules of the Game of Life | |||
| - '''Death'''. If a cell is alive it will die under the following circumstances. | |||
| Overpopulation: If the cell has four or more alive neighbors, it dies. | |||
| Loneliness: If the cell has one or fewer alive neighbors, it dies. | |||
| - '''Birth'''. If a cell is dead it will come to life if it has exactly three alive neighbors (no more, no less). | |||
| - '''Stasis'''. In all other cases, the cell state does not change. To be thorough, let’s describe those scenarios. | |||
| Staying Alive: If a cell is alive and has exactly two or three live neighbors, it stays alive. | |||
| Staying Dead: If a cell is dead and has anything other than three live neighbors, it stays dead.<ref> | |||
| ''The Nature of Code'' by Daniel Shiffman | |||
| http://natureofcode.com/book/chapter-7-cellular-automata/</ref> | |||
| <references/> | |||
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