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| == Inside Unity == | |||
| '''Viewer as guided/flying camera'''  | |||
| The view of the camera is taken through the bodies, through their edges and foldings.  | |||
| Using Cinemaschine:  | |||
| '''Body-street-scapes''' | |||
| The intensity of the external spaces is increased by working with simulating weather conditions that invoke sensory memories of a heatwave, the smell of hot pavement or cooling summer rain on the asphalt.  A blurring, wavering heat distortion effect, a damp fog or wet puddles on the pavement. | |||
| '''Skybox'''  | |||
| What does it look and feel like to be inside oneself?  | |||
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