GMU:Tutorials/Networking/Controlling Skeletons in Unity with The Captury: Difference between revisions
From Medien Wiki
Line 134: | Line 134: | ||
After everything is checked go back into Object-Mode and select the Rig and the Mesh. Go to File -> Export -> .fbx <br> | After everything is checked go back into Object-Mode and select the Rig and the Mesh. Go to File -> Export -> .fbx <br> | ||
In Export Settings we only need the Armature and Mesh. Notice also make sure that "Selected Objects" is checked. Name your .fbx file properly and export it. | In Export Settings we only need the Armature and Mesh. Notice also make sure that "Selected Objects" is checked. Name your .fbx file properly and export it. | ||
[[File:file_menu_export.png|thumb|320px||left|How to Export]] | |||
[[File:export_settings.png|thumb|320px||left|Export Settings]] |