GMU:Tutorials/Networking/Controlling Skeletons in Unity with The Captury: Difference between revisions

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After everything is checked go back into Object-Mode and select the Rig and the Mesh. Go to File -> Export -> .fbx <br>
After everything is checked go back into Object-Mode and select the Rig and the Mesh. Go to File -> Export -> .fbx <br>
In Export Settings we only need the Armature and Mesh. Notice also make sure that "Selected Objects" is checked. Name your .fbx file properly and export it.
In Export Settings we only need the Armature and Mesh. Notice also make sure that "Selected Objects" is checked. Name your .fbx file properly and export it.
[[File:file_menu_export.png|thumb|320px||left|How to Export]]
[[File:export_settings.png|thumb|320px||left|Export Settings]]