GMU:Tutorials/Networking/Controlling Skeletons in Unity with The Captury: Difference between revisions
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==Creating the Rig in Blender== | ==Creating the Rig in Blender== | ||
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'''Step1''' | |||
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Open a new .blend File. Delete the Cube which is set as default with "x". | Open a new .blend File. Delete the Cube which is set as default with "x". | ||
Go to Add -> Armature and select Human (MetaRig).<br> | Go to Add -> Armature and select Human (MetaRig).<br> |