GMU:Tutorials/Networking/Controlling Skeletons in Unity with The Captury: Difference between revisions

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==Creating the Rig in Blender==
==Creating the Rig in Blender==
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===Step1===
'''Step1'''
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Open a new .blend File. Delete the Cube which is set as default with "x".  
Open a new .blend File. Delete the Cube which is set as default with "x".  
Go to Add -> Armature and select Human (MetaRig).<br>
Go to Add -> Armature and select Human (MetaRig).<br>