GMU:Bild zu Ton, Ton zu Bild/Projekte: Difference between revisions

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I chosed to work on 6 different sources creating 6 elements : singer (main voice), guitare, piano, drums, bass, and strings (or choir voices). Those sources are a good summary of the different sounds of music. Of course, you can take a music using other sources and link those ones to the most similar from this list, for exemple for electronic music.
I chosed to work on 6 different sources creating 6 elements : singer (main voice), guitare, piano, drums, bass, and strings (or choir voices). Those sources are a good summary of the different sounds of music. Of course, you can take a music using other sources and link those ones to the most similar from this list, for exemple for electronic music.


The first source I fixed was the one of the '''Singer''', the only one which doesn't use particles. I chosed to use a kaleidoscope effect, in the middle of the picture. so I worked on different sources and shapes to use. I finally chosed a spiral to get circles (different ones, its denpends of the the number of angles) with horizontal lines which creates kind of stars inside. This round result make the projekt evolve to a global composition around it. So most of the other elements turn around this one.  I created different versions of the spiral, with diiferent colors to choose.
The first source I fixed was the one of the '''Singer''', the only one which doesn't use particles. I chosed to use a kaleidoscope effect, in the middle of the picture. so I worked on different sources and shapes to use. I finally chosed a spiral to get unregular circles with horizontal lines which creates kind of stars inside. This rounded result made the projekt evolve to a global composition around it. So most of the other elements turn around this one.  I created different versions of the spiral, with diiferent colors to choose.


For '''Piano''' and '''Guitare''', using particles, I started with squares moving from left to right in horizontal, appearing on each detected attack, and using pitch to get their verticle position. I wanted that "notes" appear like touch of paint. But as I said upper, this system based on the pitch was not enough precise. So I let theme on the same line, and the attack information appeared to be enough to follow the music, with pitch acting on color. I finally made the rectangle turning around the middle of the composition. The rectangles also turn slowly aroud themselves (+5 degrees for each detected attack). The amplitude is used for the size.
For '''Piano''' and '''Guitare''', using particles, I started with squares moving from left to right in horizontal, appearing on each detected attack, and using pitch to get their verticle position. I wanted that "notes" appear like touch of paint. But as I said upper, this system based on the pitch was not enough precise. So I let theme on the same line, and the attack information appeared to be enough to follow the music, with pitch acting on color. I finally made the rectangle turning around the middle of the composition. The rectangles also turn slowly aroud themselves (+5 degrees for each detected attack). The amplitude is used for the size.
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For '''Drums''', I used a system primary similar to the piano and guitare one. but not turning. The rectangles appear around the singer voice, but the vertical position is randomly got. the horizontal position is given by the amplitude.
For '''Drums''', I used a system primary similar to the piano and guitare one. but not turning. The rectangles appear around the singer voice, but the vertical position is randomly got. the horizontal position is given by the amplitude.
'''You can download the patch here : [[File:MusicPainter.zip]].'''


[[Image:MusicPainter_Player.jpg]]
[[Image:MusicPainter_Player.jpg]]