GMU:Media Art Strategies/Leon-Etienne Kühr/Project: Difference between revisions

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'''(Presence = Man +) Prosthesis,'''
'''(Presence = Man +) Prosthesis,'''
''an installation''
''an installation''


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In the installation, a smartphone will measure the (invisible) signals/waves that we and our digital prostheses, our smartphones, emit in the room, defining our analog and digital presence/identity/entirety. Through various “actors” the measured data will then be live displayed/transferred in an analog material to make them tangible and visible.
In the installation, a smartphone will measure the (invisible) signals/waves that we and our digital prostheses, our smartphones, emit in the room, defining our analog and digital presence/identity/entirety. Through various “actors” the measured data will then be live displayed/transferred in an analog material to make them tangible and visible.


[[File:Function_b.jpg|600px]]
[[File:Function_b.jpg|600px]]
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'''Considerations:'''
'''Considerations:'''


''Material:''
''Material:''
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- haptic: yes (->non toxic), direct influence trough viewer: no
- haptic: yes (->non toxic), direct influence trough viewer: no
'''Inspirations/Influences:'''
- Bernard Stiegler in „The Ister“ about man and technics:
[https://www.youtube.com/watch?v=ymtnUDAOEWc youtube: part 1]
[https://www.youtube.com/watch?v=Znvdk5cq9f4 part 2]
- Carsten Nicolai: Wellenwanne, Chroma actor and more
- Hannes Kalk: .fluid: speculative proposal for a touch-friendly interface [http://folksonomy.co/?permalink=3867]
- Rebecca Horn: e.g. Körperphantasien
- Christina Kubisch
- Ryoji Ikeda: Dataverse
- Olafur Eliason: Notion Motion
- Martin Krzywinski: music video for Max Cooper
- previous influences and thoughts on our telepresence project [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Media_Art_Strategies/Leon-Etienne_Kühr/Project_old]
'''Keywords/Tags:'''
Human Presence. Man as technical being. Freud: Prothesengott. How to separate appearance from essence. The visible and the invisible. Waves. Sensors. Surveillance. Smartphones. Everyday life. Dynamics of being. Transforming technics. Information Age. Stable-Unstable. Change is normality. The unstable – essence of reality. Becoming (human).