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The principle of computational equivalence says that “systems found in the natural world can perform computations up to a maximal ("universal") level of computational power, and that most systems do in fact attain this maximal level of computational power.”
The principle of computational equivalence says that “systems found in the natural world can perform computations up to a maximal ("universal") level of computational power, and that most systems do in fact attain this maximal level of computational power.”
   
   
The structure of a system need not be complicated for its behavior to be highly complex. Cellular Automata (e.g rule 30) can provide an example to provide models for a wide variety of complex natural systems. Even Turing machine model with one cell updating would be a model for complex behaviors. Universal machines that can do any kind of computations have many implications for natural science too. Universal system a system to be programmed to act like any other system.  
The structure of a system need not be complicated for its behavior to be highly complex. Cellular Automata (e.g rule 30) can provide an example to provide models for a wide variety of complex natural systems. Even Turing machine model with one cell updating would be a model for complex behaviors. Universal machines that can do any kind of computations have many implications for natural science too.  
   
   
It is easy to see the reflections of the Computational Equivalence Principle in Richard Dawkins Biomorphosis, Thomas Ray’s Tierra project, and Karl Sim’s virtual creatures.
It is easy to see the reflections of the Computational Equivalence Principle in Richard Dawkins Biomorphosis, Thomas Ray’s Tierra project, and Karl Sim’s virtual creatures.